Thread: Split Second
View Single Post
Old 05-19-10, 06:56 AM   #10
Registered User
Arachnid's Avatar
Join Date: Sep 2004
Posts: 265
Default Re: Split Second

Digital Foundry: How does PC factor in from a development standpoint?

David Jefferies: We work with an external studio on the PC port who takes the console versions as a starting point. This allows us to concentrate on the 360 and PS3 safe in the knowledge that it's in good hands.
Arachnid is offline   Reply With Quote