Thread: Split Second
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Old 05-19-10, 06:56 AM   #10
Arachnid
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Default Re: Split Second

Quote:
Digital Foundry: How does PC factor in from a development standpoint?

David Jefferies: We work with an external studio on the PC port who takes the console versions as a starting point. This allows us to concentrate on the 360 and PS3 safe in the knowledge that it's in good hands.
http://www.eurogamer.net/articles/di...terview?page=3
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