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Old 05-24-10, 04:10 PM   #27
weeds
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Join Date: Apr 2004
Posts: 390
Default Re: Fullscreen-SG/RGSSAA with Fermi via TRSSAA (OGL, D3D10/11)?

http://nvidia.custhelp.com/cgi-bin/n...p?p_faqid=2624
Quote:
Question
In the launch drivers for GeForce GTX 400 series GPUs, there was a bug in the Transparency Antialiasing implementation that enabled full-screen supersampling. Is there any way to still get full-screen supersampling in Release 256?

Answer
Yes. Release 256 drivers do fix the implementation of Transparency Antialiasing (TRAA) and now offer up to 25% performance improvements with TRAA enabled. However, since some of our gaming really enthusiasts liked the full-screen supersampling, we have created a tool for users that allows them to enable 2x, 4x, and 8x full-screen supersampling. You can download the tool "GeForce_SSAA_Tool.exe" from the File Attachments section below.
Nvidia Official "GeForce_SSAA_Tool.exe"
http://nvidia.custhelp.com/cgi-bin/n...700114&p_olh=0
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