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Old 05-31-10, 02:06 AM   #4
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Default Re: Official: nVNews Reviews the EVGA Geforce GTX 465 SC

Synthetic Benchmarks:

Unigine Heaven 2.0 DX11
  • 1920x1080, 4xAA/16xAF, all options at highest quality, Tessellation set to Normal

The tessellation capabilities of the GTX 465 shine in this benchmark, giving it a healthy lead over the Radeon. The HD 5830 comes close when overclocked, but when the GTX's clocks are increased it runs away with this one. This benchmark is seeing increased use lately, as tessellation strength or lack of has become important to gamers who get their video cards hoping they can handle upcoming games. It seems both cards struggle with this benchmark a little bit, but hey, these aren't GTX 480 and HD 5870 cards we're talking about here.

The Victor: EVGA GTX 465 SC

Stone Giant DX11
  • 1920x1080, 4xAA/16xAF, all options at highest quality, Tessellation set to Moderate

Even with tessellation turned down from normal to moderate, the GTX still out-powers the Radeon in this new benchmark. ... I thought that maybe with tessellation turned down the Radeon might catch up due to its superior bandwidth and texture filtering units, but in the end it may have come down to ROPs and pixel fillrate, categories which the GTX 465 outclasses the HD 5830 in.

The Victor: EVGA GTX 465 SC

3DMark 06
  • 1280x1024, 0xAA/4xAF

This was a close one. Even though the HD 5830 has higher bandwidth and more texture filtering units, the GTX 465 surpassed it, probably with the ROPs and pixel fillrate again. Not by much, but a win is a win.

The Victor: EVGA Geforce GTX 465 SC

Gaming Performance:

DIRT 2 (DX11)
  • 1920x1080, 4xAA/16xAF, all settings at highest
  • In-game benchmark

The overclocked GTX 465 overtakes the stock HD 5830, but can't hold on when its clocks increase.

The Victor: Sapphire Radeon HD 5830

Battlefield: Bad Company 2 (DX11)
  • All settings at highest, HBAO on, average of 1 minute SP gameplay + 1 minute MP gameplay



The lowest Radeon framerate average was 35.1, and the highest was 70.0. With the GTX however, the lowest average was 34.1 and the highest was 59.8. For some reason the GTX did not scale quite as well. I am currently looking into this issue with EVGA's assistance, and will also be trying this game out with the Geforce and Radeon in another system. For right now it looks like the HD 5830 pulled off a solid win in Bad Company 2.

The Victor: Sapphire Radeon HD 5830

Metro 2033
  • 1280x720, AAA/16xAF, all options at highest setting
  • Gameplay - Level 1

The GTX's tessellation capabilities shine again in this newer title. For what it's worth, it's well-known that tessellation will be utilized a LOT in many upcoming games. ... It is fairly apparent that for this game (using a mid-range system like the author), some settings may need to be turned down a bit to achieve enjoyable framerates at higher resolutions. I could not run this title at 1920x1080 on my HDTV with either card. If I can get ahold of another display soon I will be sure to report the performance of these cards at the 1080 resolution.

The Victor: EVGA GTX 465 SC

Dark Void (DX10)
  • 1920x1080, 4xAA/16xAF, All settings at highest, PhysX OFF
  • 1 minute gameplay + ~20 sec. cutscene

A TWIMTBP title, Dark Void uses a lot of DirectX 10 features, such as volumetric smoke shaft shades. When it can, it makes use of the CUDA particle system as well. It is the reviewers experience that this heavily-modified Unreal Engine game just runs smoother on the GTX 465.

The Victor: EVGA GTX 465 SC

Far Cry 2
  • All settings at highest
  • Benchmarking tool - Playback (Demo Ranch) - AI disabled



Both cards offer almost identical performance, with the GTX 465 closing the gaps at the higher resolutions. But the HD 5830 does offer more consistent performance with higher minimum framerate values.

The Victor: Sapphire Radeon HD 5830

Tom Clancy's HAWX
  • 1280x720, 4xAA/16xAF, all settings at highest
  • In-game benchmark

Even at the low resolution of 1280x720, HAWX manhandles the HD 5830. Gameplay was not very smooth, especially compared the 79 and 85 fps output by the GTX 465.

The Victor: EVGA GTX 465 SC

Next - Conclusion

Last edited by ragejg; 06-01-10 at 07:50 AM. Reason: Added HAWX benchmarks and some thoughts on the results...
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