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Old 06-01-10, 10:49 AM   #30
Bah!
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Join Date: Aug 2002
Posts: 868
Default Re: Fullscreen-SG/RGSSAA with Fermi via TRSSAA (OGL, D3D10/11)?

Quote:
Originally Posted by tdream View Post
That's cool that nvidia still allow SSAA. What kind of framerates are you getting and what resolution do you game at?
I'm pretty much capped at 60 fps in the old world but I actually had to drop the ingame AA down to 4x to keep frames at a decent clip in the new zones. Usually it's still in the 40's to 60, except for when I'm standing in a patch of grass like in Grasslands and then it drops to low's 30's or so. This is at 1920x1080.

I'd just turn it off completely in the new zones but the texture shimmering is horrible in AoC without SSAA.
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