XCOM is the re-imagining of the classic tale of humanity's struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity - and frailty - against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.
X-Com returns, morphs into an FPS
Though the X-Com series is well-regarded for its tactical, turn-based strategy gameplay, 2K Games has decided to go in a completely different direction with the latest entry in the franchise. Developed by 2K Marin, the team behind BioShock 2, the new X-Com will be a first-person shooter.
"With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise," 2K president Christoph Hartmann said. "Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride
Aside from a single screenshot, featuring a curiously retro looking spaceship, no actual gameplay details have been revealed at this point. However, on the game's official site, the developers have addressed the series' shift from turn-based strategy to FPS, saying, "By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world."
The game will be coming to the Xbox 360 and PC, though we don't yet have a release window