Originally Posted by FastRedPonyCar
Eh, well that's sort of the double edged sword that bethesda's type of game presents. the go anywhere and do anything at any point in the game mentality can be good or bad.
What's that? A giant Oblivion gate is opening up to destroy Bruma? BRB. going to shivering isles first to arm wrestle the Jyggalag first.
but that the thing they could wrapped the main story around side missions better.
for example before you could close the first game, you would have infiltrate few groups:theifs, magi etc.. to find information how to enter the gate, then when you find that info, you would find that you need to know procedure how to close it. that would get other side missions involved. etc..