Re: Direct X11 looks to be another failure(implementation wise)
Developers are working with the lowest common denominator and guess what, its mainly PCs holding back the graphics not consoles. It's mainly the general public who doesn't spend $1K on a rig but goes to Best Buy and buys a $400 PC that the Geek Squad tells them can play games.
Developers aren't taking the time to do proper ports because the extra effort doesn't produce more sales on the PC Platform. Time and time again we see sales figures of multiplatform games just doing FAR better on consoles.
E3 was always primarly a console show, yes PC Games are shown but they never were the draw or a key aspect of the show.