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Old 06-21-10, 05:44 PM   #5
Ralph
Registered User
 
Join Date: Jul 2007
Posts: 74
Default Re: OpenGL app crashing with driver 195.36.31

Code:
g++ main.cpp -o crash -lGL -lglut -lGLU
main.cpp: In function ‘int main(int, char**)’:
main.cpp:293: error: ‘GLUT_DEP’ was not declared in this scope
Ok. Probably, you mean "GLUT_DEPTH".

I tried your example and I got your same result (GeForce 8400GS); the screen starts blinking and then the app crashes.

Code:
Compiled shader 35632, number of active uniforms: 0
Compiled shader 35633, number of active uniforms: 0
1
Aborted
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