Re: 256.29 Can't force second screen with ConnectedMonitor
Thanks for confirming and logging the bug. I was a bit disappointed that this wasn't fixed in the 256.35 beta.
Can I get this escalated somehow? Without the second screen we have no more processing power even after the Powermizer fix (2 GPU at 1/2 speed = 1 GPU at full speed, but minus the context switching).