After the success of World of Goo
on the Linux platform. Hemisphere Games ported Osmos to Linux and it seems to have paid off in a similar fashion.
A little over a month ago we released the Linux port of Osmos, promising statistics on our sales and downloads. We wanted to find out - from a financial perspective, for our studio - “is it worth porting games to Linux?”
The short, simple answer… is “yes.”
Did we get rich off it? No. But the time we invested was repaid, with room for margin of error, and possibly with a little extra at the end
Read more Here
You can download the demo Here