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Old 07-13-10, 12:04 AM   #6
ragejg
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Testing Environment




System:
  • AMD Phenom X3 720 Black Edition at 3.6ghz (200x18, 1.5v)
  • Cooled by Arctic Cooling Freezer Pro 64
  • Asus M3A Motherboard (Socket AM2+) with 1105 BIOS
  • EVGA Geforce GTX 260 SC 1 GB
  • EVGA Geforce GTX 265 SC 1 GB
  • Sapphire Radeon HD 5830 1 GB
  • 4 GB (2 GB x2) G-Skill DDR2-800 RAM at stock timings
  • Western Digital Caviar Blue 250 GB hard drive
  • Memorex 16x DL DVD-RW drive
  • Sound Blaster Audigy 2 ZS
  • Antec Earthwatts 650 W Power Supply
  • Sunbeam Tuniq 3 case
  • Samsung B2430H 24" 1080p LCD Monitor
  • Windows Vista X64
  • NVIDIA Forceware Driver version 258.80 BETA
  • ATI Catalyst Driver version 10.6

Unlike most recent reviews, I am NOT equipped with a crazily-overclocked Core 2 Quad or i7 system. I represent the performance and entry-level enthusiast segment with my system. It may be nice to know what a GPU can do wiht zero CPU limitation, but that does NOT translate properly into real usable performance information for people with Athlon II x3/x4's, the Phenom and Phenom II x3, x4 and x6 users, and those with Core 2 Duo or non-overclocked Core 2 Quad and i3/i5 systems. These systems are not bleeding edge (except for the x6, although its gaming performance isn't bleeding edge), but thy have the capability to allow great performance from the video cards installed in them. I'd have to say that the minimum system you'd want to put the EVGA GTX 460 in would be an older Phenom x3 8600 (2.3ghz). With anything slower, a better price to performance ratio can be met with a less expensive card due to the CPU limitation.

The EVGA Geforce GTX 460 Superclocked comes from the factory pre-overclocked:
Stock Processor speed: 675mhz/1350mhz
EVGA Superclocked Processor speed: 763mhz/1526mhz
Stock Memory speed: 1800mhz/3600mhz
EVGA Superclocked Memory speed: 1900mhz/3800mhz

This is an increase of 13% on the core, and 5% on the memory. Definitely a nice stock overclock which should help the EVGA GTX 460 in its battle against the GTX 465 and HD 5830.


Test Suite:

Synthetic Benchmarks:
  • Unigine Heaven 2.0 (DX11)
  • Stone Giant (DX11 + Tessellation)
  • 3DMark Vantage (DX9/DX10)
  • DirectX 11 SDK Test "Detail Tessellation" (DX11 + Tesellation)
  • DirectX 11 SDK Test "SubD11" (DX11 +Tessellation)
  • NVIDIA Demo "Human Hair" (DX11 + Tessellation)

Gaming Benchmarks:
  • Metro 2033 (DX11)
  • DIRT 2 (DX11)
  • Battlefield: Bad Company 2 (DX11)
  • Dark Void (DX10)
  • Far Cry 2 (DX10)
  • Resident Evil 5
  • Lost Planet Extreme Condition

NOTE: Any time AA is mentioned in this review, ordinary Multi-Sample AA was used. It incurs a lighter performance penalty than more complex AA modes but still really helps image quality out. This was a good choice for slightly less-than-high-end video cards to help them retain frames per second. Also, NVIDIA's texture Filtering option was left at Quality, while the Radeon utilized High Quality, with Catalyst AI off.

Next - Benchmark Results

Last edited by ragejg; 07-15-10 at 02:43 PM.
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