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Old 07-19-10, 09:39 PM   #1
FastRedPonyCar
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Default New GPU, New Benchmarks!

The MSI GTX470 arrived today. First thing was to see how far I could overclock it...





Yeah dig that max temp



That was before I raised the max fan RPM speed to 90 (it was 70)... now the peak temp is only 85*C

Anyways, I loaded up Re4Xz0oRs ultra kick your butt config, high res nano suit, vegetation and advanced water shaders, force 16X AF in the Nvidia control panel and ran the benchmarks.

I also ran it with AA set to 16xQ and it loses about 11 fps

Quote:
================================================== ============
TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)
!TimeDemo Run 0 Finished.
Play Time: 66.82s, Average FPS: 29.93
Min FPS: 19.88 at frame 1908, Max FPS: 39.64 at frame 1773
Average Tri/Sec: -17463056, Tri/Frame: -583441
Recorded/Played Tris ratio: -1.57
!TimeDemo Run 1 Finished.
Play Time: 58.62s, Average FPS: 34.12
Min FPS: 19.88 at frame 1908, Max FPS: 39.74 at frame 1767
Average Tri/Sec: -19151296, Tri/Frame: -561332
Recorded/Played Tris ratio: -1.63
!TimeDemo Run 2 Finished.
Play Time: 58.20s, Average FPS: 34.36
Min FPS: 19.88 at frame 1908, Max FPS: 39.74 at frame 1767
Average Tri/Sec: -19394102, Tri/Frame: -564400
Recorded/Played Tris ratio: -1.62
TimeDemo Play Ended, (3 Runs Performed)
================================================== ============

Completed All Tests

<><><><><><><><><><><><><>>--SUMMARY--<<><><><><><><><><><><><><>

7/19/2010 9:13:19 PM - Vista 64

Run #1- DX9 1900x1200 AA=No AA, 32 bit test, Quality: Custom ~~ Overall Average FPS: 34.24

Here's the config

Code:
xX-_-Xx--_|||||||||||||_--xX-_-Xx
|xX_Xx--||||Re4Xz0oRs||||--xX_Xx|
|-xXx---|||--Maximum--|||---xXx-|
|xX�Xx--|||||-RELI2-|||||--xX�Xx|
xX-�-Xx--�|||||||||||||�--xX-�-Xx

\\General Configuration\\
con_restricted=0
sys_flash_curve_tess_error=2
sys_budget_numdrawcalls=3000
sys_flash_edgeaa=1
e_screenshot_width = 4320
e_screenshot_height = 2430
e_screenshot_quality = 30
e_screenshot_file_format = tga
e_screenshot_min_slices = 16
g_useHitSoundFeedback=0
d3d9_TripleBuffering=0
e_terrain_occlusion_culling_max_dist = 2000
e_terrain_occlusion_culling_max_steps = 2000
e_terrain_occlusion_culling_precision = 0.29
e_terrain_occlusion_culling_precision_dist_ratio = 5
e_terrain_occlusion_culling_version = 0
e_occlusion_culling_view_dist_ratio = 2
e_occlusion_volumes_view_dist_ratio = 2
e_decals_neighbor_max_life_time = 35
sys_physics_CPU = 1
x----

\\GameEffects\\
i_lighteffects = 1
i_lighteffectShadows=3
g_ragdollMinTime = 18.0
g_ragdollUnseenTime = 1
g_ragdollDistance = 35.0
g_battleDust_enable = 1
g_battlerange = 30
v_deformable=1
x----

\\MotionBlur\\
r_motionblurshutterspeed=0.03
r_MotionBlurDynamicQuality=0
r_MotionBlurFrameTimeScale=0
r_MotionBlurDynQualityRotationAccStiffness=1
r_MotionBlurDynQualityRotationThreshold=1
r_MotionBlurDynQualityTranslationThreshold=1
x----

\\Object Detail\\
e_obj_quality=2
e_proc_vegetation=1
ca_useDecals=1
e_decals_allow_game_decals=1
e_decals_life_time_scale=5
e_lod_ratio=4
e_lod_min=0
e_lods=0
e_view_dist_ratio_detail=24
e_view_dist_ratio_vegetation=80
e_vegetation_min_size=0.01
i_rejecteffects=1
e_vegetation_bending=1
sys_flash_curve_tess_error=2
e_view_dist_ratio=90
e_max_view_dst_spec_lerp=1
e_vegetation_sprites_distance_custom_ratio_min=1
e_vegetation_sprites_distance_ratio=1.7
e_detail_materials_view_dist_xy=3840
e_detail_materials_view_dist_z=320
es_DebrisLifetimeScale=1
e_cbuffer_resolution=128
e_dissolve=1
ca_DrawFaceAttachments=1
ca_AttachmentCullingRation=160
e_terrain_occlusion_culling_max_dist=1000
e_recursion_occlusion_culling=1
e_hw_occlusion_culling_water=1
e_terrain_lod_ratio=0.7
e_terrain_texture_lod_ratio = 1
x----

\\Particles\\
e_particles_quality=3
e_particles_lod=1
e_particles_max_emitter_draw_screen=12
r_UseSoftParticles=1
r_UseParticlesGlow=1
r_UseParticlesRefraction=1
r_UseGSParticles=0
e_water_ocean_soft_particles=1
e_particles_object_collisions=1
e_particles_thread=1
e_particles_lights=1
gpu_particle_physics=1
x----

\\Physics\\
e_cull_veg_activation=45
g_joint_breaking=1
g_tree_cut_reuse_dist=0.1
p_max_MC_iters=5500
e_phys_foliage=2
es_MaxPhysDist=100
es_MaxPhysDistInvisible=20
e_on_demand_maxsize=17
e_phys_ocean_cell=0.7
e_foliage_wind_activation_dist=23
g_breakage_particles_limit=115
p_max_object_splashes=3
p_splash_dist0=7
p_splash_dist1=30
p_splash_force0=10
p_splash_force1=100
p_splash_vel0=4.5
p_splash_vel1=10
v_vehicle_quality=4
p_max_substeps_large_group=5
p_num_bodies_large_group=100
x----

\\Post Processing\\
r_MotionBlur=3
r_DepthOfField=2
r_sunshafts=1
r_UseEdgeAA=0
r_Flares=1
r_glow=1
r_Coronas=1
r_colorgrading=1
r_GlowScreenMultiplier = 0.2
x----

\\Quality\\
q_ShaderGeneral=3
q_ShaderMetal=2
q_ShaderGlass=2
q_ShaderVegetation=2
q_ShaderIce=2
q_ShaderTerrain=2
q_ShaderFX=2
q_ShaderPostProcess=2
q_ShaderHDR=2
q_ShaderSky=2
q_Renderer=3
r_LightsSinglePass=1
x----

\\Shading\\
e_sky_type=1
e_sky_update_rate=1
r_DetailTextures=1
r_DetailNumLayers=3
r_DetailDistance=5
r_HDRRendering=1
r_HDRBrightThreshold=4
r_HDRlevel=0.4
r_EyeAdaptationBase=0.25
r_EyeAdaptationFactor=0.5
r_EyeAdaptionBase=0.0
r_EyeAdaptionClamp=2.75
r_EyeAdaptionSpeed=0.1
r_SSAO=1
r_SSAO_amount=0.2
r_SSAO_darkening=2.6
r_SSAO_depth_range=0.999976
r_SSAO_quality=2
r_SSAO_radius=0.8
r_SSAO_downscale_ztarget=1
r_refraction=1
e_ram_maps=1
sys_flash_edgeaa=1
e_vegetation_use_terrain_color=1
e_terrain_ao=1
r_TerrainAO=7
r_TerrainAO_FadeDist=5
e_terrain_normal_map=0
e_max_entity_lights=24
r_UsePom=1
r_EnvTexUpdateInterval=-1
r_TexturesFilteringQuality=0
r_HairSortingQuality = 1
r_FillLights = 14
r_distant_rain=1
r_refraction=1
r_Reflections=1
r_ReflectionsQuality=3
e_recursion_view_dist_ratio=0.25
x----

\\Shadows\\
e_shadows = 1
r_ShadowBlur=0
e_shadows_max_texture_size=512
r_ShadowJittering=1.4
e_gsm_lods_num=6
e_gsm_range=3.6
e_gsm_range_step=2.45
e_gsm_range_step_terrain=9
e_shadows_cast_view_dist_ratio=0.85
r_ShadowsMaskResolution=0
e_shadows_on_alpha_blended=1
e_shadows_from_terrain_in_all_lods=1
e_shadows_clouds=0
e_Shadows_slope_bias = 2
q_ShaderShadow=3
e_gsm_cache = 1
e_gsm_cache_lod_offset = 4
e_voxel_make_shadows=1
x----

\\Sound\\
s_FormatSampleRate=48000
s_CacheSize=70
s_MPEGDecoders=32
s_Obstruction=1
s_ObstructionAccuracy=1
s_ObstructionUpdate=0.1
s_SoundMoodsDSP=1
s_VariationLimiter=1.0
s_ReverbType=2
x----

\\Texturen\\
sys_LowSpecPak=0
r_TexSkyResolution=0
r_ImposterRatio=1
r_EnvCMResolution=2
r_EnvTexResolution=3
r_DynTexMaxSize=100
r_TexAtlasSize=2048
r_DynTexAtlasCloudsMaxSize=24
r_DynTexAtlasSpritesMaxSize=32
r_VegetationSpritesTexRes=128
r_TexturesStreaming = 0
x----

\\VolumetricEffects\\
r_Beams=3
r_BeamsDistFactor=0.1
r_BeamsMaxSlices=300
e_Clouds=1
r_CloudsUpdateAlways=0
r_impostersupdateperframe=30000
x----

\\Water\\
r_WaterRefractions=1
r_WaterReflections=1
r_WaterUpdateFactor=0.01
e_water_tesselation_amount=8
e_water_tesselation_swath_width=65
r_WaterUpdateDistance=0.5
r_WaterCaustics=1
r_WaterReflectionsQuality=3
e_water_ocean_fft=1
q_ShaderWater=2
r_WaterReflectionsMinVisiblePixelsUpdate = 0.01
r_WaterGodRays=1
x----

r_TexturesStreaming = 0

||||||||||||||||
||By||Re4Xz0oR||
||||||||||||||||
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