Re: Starcraft II GPU performance/IQ
Lack of support for Eyefinity and Surround makes me sad. So what if "SC2 was built for competitive game play at its core." It still has a single player component doesn't it? Just allow triple wide resolutions for the single player, but disable it for multiplayer. Just because other people don't have triple monitors doesn't mean my setup should be intentionally locked out from its full potential.
Intel Core i7 3930K | Asus X79 Sabertooth | 4x4 GB G.Skill RipJaw PC3-12800 | 2x EVGA NVIDIA GTX TITAN Signature 6GB SLI | OCZ Vertex 3 240GB SSD | 2x500 GB Seagate Barracuda RAID 0 | LG BD-ROM | Cyber Acoustics CA3001WB 2.1 Speakers | SeaSonic 1250W PSU | 3x Acer GD235HZ 23.6in 120Hz | Silverstone Fortress FT02 | Windows 8 Pro x64 | NVIDIA 3DVision SURROUND
Intel Core i7 2600K | Gigabyte Z68X-UD3H | 2x4 GB G.Skill Ripjaw PC3-12800 | XFX AMD R9 290X 4GB | Intel X-25M G2 160GB SSD | 2x250GB RAID 0 | Samsung BD-ROM | ABS SL 1050W PSU | Toshiba 42" REGZA 1080p HDTV | Antec 900 ATX | Windows 8 Pro x64
Sailor Jupiter (HTPC):
Intel Pentium Dual-Core E5200 | ZOTAC Geforce 9300 | 2x2 GB OCZ Fatal1ty PC2-8500 | WD 1TB | Hitachi 2TB External | MediaSonic HFR2-SU3S2 4x3TB Seagate Barracuda RAID 1+0 | LG Blu-Ray/HD DVD-ROM | FSP 150W PSU | Toshiba 42" REGZA 1080p HDTV | Foxconn RS233 mini-ITX | Windows 7 Pro x86