Originally Posted by bob saget
people make such a big deal about AI. Honestly, WTF else can they do? Shoot at you when they see you, lob nades when you take cover, and take cover when you injure them. Anything else? Games have had AI that does this for years now. It's still a f*cking game. A nice touch in FC2 was AI enemies dragging away their wounded friends, but other than that...yea.
When I play games, the LAST thing I notice is how the enemies act. I have had more of a blast playing Quake 2 where the enemies randomly pop out and charge at you than than some modern games like FC2 which has supposedly "smart AI".
If the AI would be smart they would run away when the death machine like a player character is destroying the camp.
What I would love to see is that enemies would pick up weapons and be more varied in their usage. (hacklike games have had this done perfectly years ago, see a goblin with a wand wonders and it's time to run.)