Originally Posted by jlippo
If the AI would be smart they would run away when the death machine like a player character is destroying the camp.
What I would love to see is that enemies would pick up weapons and be more varied in their usage. (hacklike games have had this done perfectly years ago, see a goblin with a wand wonders and it's time to run.)
In FC2, why would they run away? they are like mercenaries and sh*t aren't they? You aren't fighting a dad and his daughter onna Safari trip....