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Old 07-29-10, 01:05 PM   #2
AaronP
NVIDIA Corporation
 
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Join Date: Mar 2005
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Default Re: Opengl throws std::bad_alloc - but why?

I don't think OpenGL ever throws C++ exceptions, so it must be GTKMM doing it. Can you get a backtrace where the exception is thrown? If you'd like somebody to take a look, please attach a standalone test case that reproduces the problem.
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