View Single Post
Old 07-29-10, 12:05 PM   #2
NVIDIA Corporation
AaronP's Avatar
Join Date: Mar 2005
Posts: 2,487
Default Re: Opengl throws std::bad_alloc - but why?

I don't think OpenGL ever throws C++ exceptions, so it must be GTKMM doing it. Can you get a backtrace where the exception is thrown? If you'd like somebody to take a look, please attach a standalone test case that reproduces the problem.
AaronP is offline   Reply With Quote