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Old 07-31-10, 12:02 AM   #1
gerardfraser
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Join Date: Jul 2008
Posts: 237
Default Tested Intel® Core™2 Duo with 480GTX for CPU bottleneck

My test were not truly CPU scaling test ,due to the fact I used high resolution and maxed out the games,it was just some test to show a highly clocked Intel Core 2 Duo with a 480 plays games fine.


So take the benches with a grain of salt,seems some people take the benches to serious.your results may vary.These were just my results.


CPU: Intel® Core™2 Duo Processor E8500 @4.0GHZ
Motherboard:ASUS P5QL/EPU CORE 2 DUO INTEL P43
RAM: G.SKILL F2-8500CL5D-2GBPK
HardDrive: 750GB USB External Hard Drive
Video:EVGA SC 480GTX @843Core/1686Shader/Memory 1997
Monitor: 24Inch @ 19200x1200

Setting used


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Well I put together the above computer to test to see how bad the bottleneck is on a 480 GTX card.
To my surprise it really is not that bad ,and I see maybe three games I tested were limited by the Intel® Core™2 Duo Processor E8500 4.0GHZ CPU speed.
Dirt2,FarCry2,REVIL5

All games were maxed out fully,all games played great no stuttering with one exception.
Metro 2033 which can not be maxed out fully and still play great.This applies to all setups on a single card.

Let me know if you do not agree with any benches here.

Battlefield Bad Company 2
DirectX 11 enabled
32x Anti aliasing
16 Anisotropic filtering
All image quality settings enabled at maximum
Fraps at airfeild and jeep ride.Tons of action.No real bottleneck here.

MIN:46
AVG:54.6
MAX:60




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Dirt 2
DirectX 11 enabled
8x Multi-sample Anti aliasing
16 Anisotropic filtering (Forced NCPL)

All image quality settings enabled at maximum
London BatterSea Track.Bottleneck here.Compared to core I7 920 @4.0GHZ (APPROX 10-20FPS)

MIN:51
AVG:62.9
MAX:




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JustCause2 2
DirectX 11 enabled
32x CSAA
16 Anisotropic filtering

All image quality settings enabled at maximum
No real bottleneck here.
MIN:
AVG:52.98
MAX:




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BattleForge
DirectX 11 enabled
8x Anti aliasing
16 Anisotropic filtering (Forced NCPL)

All image quality settings enabled at maximum
No real bottleneck here.

MIN:38.5
AVG:75.6
MAX:185.2




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Metro 2033
DirectX 11 enabled
4x Multi-sample Anti aliasing
16 Anisotropic filtering

All image quality settings enabled at maximum
Fraps just before chapter one starts ,room with all the monsters.Lots of action.No real bottleneck here.
Settings will cause stuttering maxed out.Down too 15 FPS with sunrays.


MIN:22
AVG:29.7
MAX:36




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Aliens VS Predator 2010
DirectX 11 enabled Ran @1920x1080
4x Full Screen Anti aliasing
16 Anisotropic filtering

All image quality settings enabled at maximum
Japamd benchmark tool.No bottleneck here
MIN:
AVG:46
MAX:




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Stalker:COP
DirectX 11 enabled
4x Multi-sample Anti aliasing
16 Anisotropic filtering

All image quality settings enabled at maximum
No bottleneck here.

Rain
MIN:26.6
AVG:52.2
MAX:89.8




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Crysis
DirectX 10 enabled
Different levels Anti aliasing
16 Anisotropic filtering (Forced NCPL but does not work with Crysis and nvidia)

All image quality settings enabled at maximum
Island Map.No bottleneck here.ATI 5850 OC is faster then 480GTX.

MIN:36
AVG:42.81
MAX:57




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FarCry 2
DirectX 10 enabled
4x Multi-sample Anti aliasing
16 Anisotropic filtering (Forced NCPL)
All image quality settings enabled at maximum
Ranch Map.Bottleneck here.Compared to core I7 920 @4.0GHZ (APPROX 10-20FPS)

MIN:51.6
AVG:69.84
MAX:100.98




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Resident Evil 5
DirectX 10 enabled
8x Multi-sample Anti aliasing
16 Anisotropic filtering (Forced NCPL)
All image quality settings enabled at maximum
Varible Benchmark.Small Bottleneck here.Compared to core I7 920 @4.0GHZ (APPROX 5-10FPS)

MIN:
AVG:101.2
MAX:




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