If you haven't played Mafia II demo
, and still wondering what are differences between APEX PhysX
effects setting, we have prepared a small video, showcasing different APEX
settings using built-in benchmark.
As you may notice, when APEX
is set to 'High' ' a lot of dynamic particles (impact debris, chunks from explosions, smoke) are added, and simulated clothing for characters as well. Detailed effects description is available here
Unfortunately, not even close our usual detailed comparison videos
, so ' our apologies.
Full scale APEX Effects
comparison is planned only after Mafia II