This weekend at QuakeCon
, I hosted a session along with Id software's Tim Willits where we explored the history of PC gaming. We gave away a ton of good stuff provided by NVIDIA, EVGA and Id. Also the crowd got to learn about how NVIDIA has been innovating on GPUs for more than a decade and where all this effort could be taking us in the near future. You can read through my full presentaiton, below.
The History of Gaming at QuakeCon
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One of our first commercially successful GPUs was the RIVA 128 in 1997. It used cutting edge .35um technology and implemented 4M transistors to deliver 100K pixels / second of processing power. We have come a long way making gaming great with GTX 480 weighing in at 3.2B transistors which BTW is a ridiculous increase of 80,000%! Not too shabby. With that many transistors we process pixels 336 times faster today than in RIVA 128's time. I for one am looking forward to the next decade!