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Old 10-08-10, 12:15 PM   #1
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Join Date: Sep 2009
Posts: 57
Default VDPAU video surface destroy takes too long

Sometime even hang on that call. What would be the reason for it? First thing comes to my mind is there is a reference frame thats currently in use. But I stop decoding prior to destroy the surfaces so what else I can do to force a video surface to destroy?
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