1. There are no applications using PhysX on Linux.
2. The last available
version of PhysX is 2.8.0, released November 2007. The current versions of PhysX are available only for
Do a bit of research before making such statements. If you think for a second, you'll understand that PhysX for Linux is an abandoned/unsupported product which never gained any traction.
I'd say even more. On Windows PhysX is also a semi-abandoned technology - even though NVIDIA tries hard to peddle it to consumers and developers, there are only few
game titles using it. In fact I don't know any modern popular game except Mafia 2 where PhysX was used. Unless NVIDIA changes its stance and makes PhysX an open architecture based on computer shaders (it is what it is, if I'm not mistaken, but code safeguards don't allow it to be running on AMD/ATI hardware) PhysX is destined to die a slow and painful death. I don't quite understand why Mr. Jen-Hsun Huang fails to see PhysX gloomy prospects.