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Old 11-24-10, 04:34 PM   #14
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Join Date: Oct 2010
Posts: 10
Default Re: 260.xx drivers break Java2D OpenGL pipeline

I tried the latest 260.19.21 drivers. With these the crashing-on-exit problem seems to be fixed. However the original problem with -Dsun.java2d.opengl=true still exists:

1. If I just set -Dsun.java2d.opengl=true, I see all swing frames are empty - no widgets are drawn (see empty_java2d_opengl_window).

2. If I set -Dsun.java2d.opengl=true and -Dsun.java2d.opengl.fbobject=false (disable frame buffer objects) this works around problem #1 and widgets are displayed (although this has known performance impacts)
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