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Old 12-21-10, 11:21 AM   #1
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Join Date: Dec 2010
Location: Sweden
Posts: 4
Default Crash in libGL when starting "chess", using "ogre"

When trying to start chess from the program crashes immediately. Checking the stack trace, attached, I see that the Ogre graphics engine is calling libnvidia-glcore which in turn calls libGL, where there is a segmentation fault.

The debugger tells me that this is the call from Ogre:
glDeleteFramebuffersEXT(1, &fb);
where fb is 1. I do not know GL, and I do not know if the above says anything.

Fedora 14
Attached Files
File Type: txt backtrace.txt (2.0 KB, 77 views)
File Type: txt output.txt (8.5 KB, 70 views)
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