Quote:
Originally Posted by Viral
I thought it wasn't that NV's method had shimmering, but rather blurred the areas where shimmering occured. Even though this sounds somewhat beneficial, blurring textures is pretty much the opposite of what anisotrophic filtering aims to reduce.
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Yep. I'd rather have a little shimmering as opposed to pure blurring of textures. The shimmering shows that the textures are being rendered at a distance, while blurring doesn't.