Re: 260.xx drivers break Java2D OpenGL pipeline
I can also confirm this bug still exists with the 260.19.29 drivers on 64-bit linux:
1. If I just set -Dsun.java2d.opengl=true, I see all swing frames are empty - no widgets are drawn (see empty_java2d_opengl_window).
2. If I set -Dsun.java2d.opengl=true and -Dsun.java2d.opengl.fbobject=false (disable frame buffer objects) this works around problem #1 and widgets are displayed (although this has known performance