Originally Posted by Muppet
Picture tearing or screen tearing is caused when the video card is send out frames faster than the monitor can display them. Using Vsync will stop this by limiting the frames to what your monitor can do. 60Hz unless you have a 120Hz screen
I think we need to wait for a patch for 3D Mark 11 SLI support. There are a few work arounds to enable it if you search. For me I tried one of them and now the benchmark doesn't even run. Uninstalled and reinstalled, same thing. Can't be bothered with that as it's not that important anyway.
I didnt mean that about tearing
its look like that tearing but that lines still in the same place on the screen and it hard to notice
not in all games , I saw it in metro 2033 and another game I cant remember what it was