Re: The way it was FINALLY meant to be played
I have to wonder what are teh couple important new milestones in gaming graphics? Voxels? New shadowing/lighting methods? Raytracing? New and more powerful forms of HDR?
Expanding performance graphics to the mobile sector is cool.... the whole games on-demand thing is cool, and similar technological advancements are quite exciting... but what of just purely graphical advancements? Ones that when put into a game, a GTX 580 can just barely push 30 fps @ 1920x1080 with no AA or AF?
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