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Old 02-03-11, 04:15 PM   #26
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Join Date: Aug 2002
Posts: 2,383
Default Re: BRINK - id tech 4 game by Splash Damage

I shot an email out to Splash Damage asking about OpenGL 4.1 support, OpenAL + EAX, and about mouse acceleration and smoothing.

Let's hope they can get some options for the mouse in-game for those who want it, and make it easier to disable it for those who don't.

I'm hoping they have 2 renderpaths, one for OpenGL 3.0 (DirectX 9), and one for OpenGL 4.1 (DirectX 11).
AngelGraves13 is offline   Reply With Quote