No offense, but i'm very much glad that i'm not the only one who experiences these problems. I was begining to think it was a specific hardware problem with what I purchased.
What happens is that after the initial seg fault in quake3, the nvaudio module locks the /dev/dsp file not allowing any other programs to access it, and prevents you from unloading the module. The next time that Quake3 starts, it gives up on sound, and skips it.
I'm going to send another email to Nvidia on this, this needs to be resolved. This was supposed to be fixed in the last driver release, even the release notes states that it's fixed, but it's not.
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