Bulletstorm 3d Vision
Just got Bulletstorm, another game optimized for 3d Vision. The 3d Vision itself works very well, definitely glad UE3 engine games will be sporting 3d Vision and PhysX going forward.
Bulletstorm is a pretty fun game, can definitely see it's Painkiller roots. (the grabbing enemies and pulling them through the air)
As far as how it plays on my hardware, here's what I've noted so far:
57X10 0X16X: Very playable, framerates in the 50s
57X10 0X16X 3d Vision Surround: Unplayable, hovers in the mid 20s which is way too low for a game like this.
19X10 0X16X 3d Vision: Very playable, mid 40s with dips to mid 30s
Settings in game are on high, save textures on medium.
Box is 3.3GHz i7, 2 X GTX480, 4GB RAM, this one definitely gives the 480s a workout.
intel 990X + 2 X EVGA 3GB GTX580 + 3 X Acer GD235Hz
3D Vision Surround
intel 2500K + NVIDIA GTX590 + Dell 3007 WFPHC
[SIZE="1"]NVIDIA Focus Group Member
[B]NVIDIA Focus Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the Members.[/B][/SIZE]