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Old 03-17-11, 01:03 PM   #2
AaronP
NVIDIA Corporation
 
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Join Date: Mar 2005
Posts: 2,487
Default Re: RandR rotation fails with recent X-servers

That change doesn't take rotation into account correctly. The width/height check needs to be moved to before the rotation check, or modified to use the original mode->mode.width/height instead of the rotated width/height.
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