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Old 10-03-02, 07:57 AM   #171
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Join Date: Jul 2002
Posts: 1,430

Due to the hours required of the artists to modify their models for Truform, and also due to the increasing performance hits from increasing polycounts (See the UT2k3 Demo), it just seems obvious that Truform simply is not going to be viable going into the future.
You do realize that there is a plug in for Max made by ATI that turns this "hours required" into a 3 clicks and you done thing, right? Also I find it funny that even with the massive increase in polys that UT2k3 has, epic still thought to put truform in the game and have it work more or less with out side effects?
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