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Old 06-02-11, 06:24 PM   #10
sammy sung
 
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Join Date: Jan 2007
Location: Stockholm Sweden
Posts: 2,316
Default Re: Did EA Make Crytek Release Crysis 2 early?

Quote:
Originally Posted by Sean_W View Post
Please stop making it personal, I'm no fanboy. Just remember that developers sign deals with publishers and publishers as big as EA can do this sort of thing. If Crytek indeed want to "cash in" as you put it, then where are the resources and money coming from to make Crysis 2 DX11 then? Since when does a developer release a major change of graphics API after a game release?

Don't say BFBC2, because their DX10/11 was pathetic and as for Epic, at least they release UT3 with UE3 and nowhere near as broken as Crysis 2 was.
Lol, UT3 was pathetic at launch, it didn't have a fully working browser, no webadmin and a lot less functionality than any other UT game, interface taken directly from the ps3 version plus also the ps3 textures. It's a joke saying that UT3 was less broken than Crysis 2. Furthermore it's yet unknown to what extent dx11 will be part of the said coming patch. And with the 1.8 patch they added what Epic later patched in to UT3, the abilty to tweak the graphics detail more thoroughly.

And yes you are a fanboy, you're trying to make a victim out of Crytek (wich used to provide the latest and greatest PC gfx) and thats BS imo, the reason why they're tweaking the game now is for the flack they've been getting, for cutting corners and not being prepaired for the backlash from their former fanbase.
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