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Old 06-18-11, 08:38 AM   #242
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Default Re: Duke Nukeum Forever has gone Gold!

Originally Posted by mailman2 View Post
consoles only have so much ram, they need to keep stopping the action with a cutscene while it loads the next area.
No because that style of level design doesn't work with good story telling. I personally like the more story focus the games have taken. If I want open level design I will play an open world game.

A good developer knows how to work around the memory limitations. Take the God of War series or Uncharted almost no loading throughout the entire game except for the initial load.
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