Re: DX11 in Multiplayer?
I dont see why not if they used the same textures and objects. Question is who is going to want them bogging down their low setting 90fps gameplay? ^^
Mobo: EVGA 122-ck-nf68 680i sli, CPU: C2D Quad 6600, Video: EVGA GTX 460 1gb SC, Sound: X-fi gaming, Windows 7, Antec P180b,Thermalright Ultra-120 HSF, Antec TruPower TP3-650, 4 Gigs RAM