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Old 12-11-03, 04:00 PM   #15
Phorem
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Join Date: Dec 2003
Location: Toronto
Posts: 34
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I had it working for 64 bit too. It was just a little different. I had to use the *.tar files from Nvidia and again, the agpgart had to be a module and the amd64-agp was in the kernel. I also had to make the same changes as above to my XF86Config. I was also using Mandrake 9.2 AMD64 with a recompiled 2.4.23 kernel when i was doing this. Couldn't get it to go with the 2.6.0-test11 ( i know, lack of skill on my part ).

What kind of 3D programing are ya going to do?
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