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Old 08-08-11, 08:43 AM   #15
jlippo
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Join Date: Mar 2006
Posts: 532
Default Re: New Graphics Technology for games

Quote:
Originally Posted by AthlonXP1800 View Post
Very impressive engine, if a new game released today based on Unlimited Detail engine then it would put CryEngine 3 to shame. The models and the terrain system is stunning, it so much better than in Crysis which used voxel rendering on terrain system.
We might have to wait a while for that.. we have waited a while already as the tech was first shown in 2003.
http://www.agdc.com.au/about/archive...expos.php#expo

So, a tech from 2003 with no single presentation of moving, rotating objects or environment which is made from something else than 90' degree blocks.
We are talking about complexity of Wolf3D and ROTT levels.

Also Crysis doesn't directly render voxels, as they are converted to standard polygons and then rendered.
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