Originally Posted by Madpistol
I'm so glad Hard Reset utilizes Unreal Engine 3 so well.
Hard Reset doesn't use Unreal 3, it uses a brand new engine....
Originally Posted by Flying Wild Hog
“If you can afford to build your own engine for a game, it’s always better.” ... “Sure it takes more time and costs more money, but at the end of the day it’s a win.
“We wanted Hard Reset to have lots of physics and dynamic, destructible objects. At the same time we wanted it to be fully dynamically lit with hundreds of real-time lights, with no precalculated lightmaps. Some enemies in Hard Reset are combined from hundreds of detachable parts.
“These are the features that are not possible to do in real-time on low-end hardware with any licensed engine.”