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Old 09-08-11, 11:50 PM   #33
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Join Date: Aug 2002
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Default Re: id Software's RAGE to use Steamworks and Steam Cloud

Originally Posted by Dizzle7677 View Post
Last time I heard it was based in OpenGL 2.1. Since the PS3 is OpenGL ES 2 it would make everything consistent across the board. Anyone heard anything different for the PC version?
It'll probably be OpenGL 3.x, possibly with a 4.x pipeline for newer cards (I hope).

BRINK is 3.1, albeit a modified id tech 4. id tech 5 should be 3.2 and higher (though it may have a fallback to 2.x for older cards and systems, and possibly 4.x for newer systems).

This is all pure speculation on my part.
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