Originally Posted by sillyeagle
Carmack did say in his quakcon keynote speach that the best way to invoke texture popping is to go into a corner and turn around real quick. Sounded like you won't see that kind of popping during normal play though.
But you do. Got three mutants running after you and you have to turn fast to fight the one tearing you a new one, your confronted with a mutant and an even uglier backdrop. Very unnerving. Destroys the immersion tenfold.
This is the most blatant example of a made for consoles game yet.