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Old 10-05-11, 04:22 AM   #1
K007's Avatar
Join Date: Sep 2004
Location: Australia, Sydney
Posts: 9,406
Default John Carmack: Developing RAGE for consoles was a big mistake

When we started on the game six years ago, I looked at the consoles and said ‘These are as good as the PCs that we're on here’, and our development strategy was set up such that we basically developed live on all the platforms there. And now when we’re looking at PCs that have ten times the horsepower of the consoles... I’m making a large change in my direction, just saying ‘We should be focusing on building things efficiently on the PC and [then] deploying on to consoles.’ And we didn’t make that as crisp of a distinction as we should have.

Carmack said they want to release a high rez texture pack for the PC at some point. He also said he regretted using the console as lead platform.
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