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Old 10-05-11, 11:55 AM   #15
mojoman0
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Join Date: Mar 2006
Location: California
Posts: 3,566
Default Re: John Carmack: Developing RAGE for consoles was a big mistake

A computer 6x faster than a console shouldnt be hampered that severely by "overheads". If you put the same effort on a pc by optimizing the api structures as you do optimizing it to run on the console hardware, im sure you could do much better. Hes effectively saying the api's we're using to run our console code on our pc emulator are causing poor performance...
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