Originally Posted by marcelus
try image_anisotropy 8 .. working good for me.. 16x corrupted textures...
i use 8xcsaa +2xssaa but it's blurry as you write but when I changed to 8xMSAA+2xSSAA in control panel blurred image was gone and the game is still kept 60FPS on my GTX 560 Ti...
Looks like you are right about 8xMSAA and 2xSSAA. I tried anisotropy 8 but there is no difference compared 4 on my system. I tested in a hallway and when flipping the screen back and forth it was identical.