Quote:
Originally Posted by Viral
And? It's not like you're using different GPU's for each system. Real world is what matters. Sure, finding the CPU limitation may tell you what future games will do (arguable), but it misleads greatly as far as current games go. Sure, if under a more GPU limited situation all systems perform the same, that's somewhat useless information, although it should still be taken into account. If one system is slightly faster even at these high settings then this to me is far more important information than whatever system is faster than 1024x768 low settings.
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A single 6950 isn't enough to test what the CPU limit is. If they were going to use high res and aa they should have used two (or three) 6970s or 580s to show which cpu gives the best scaling.