Re: Skyrim graphics
We're talking about graphics, not atmosphere. I don't deny that Skyrim locations are some of the best out there, but for actual graphics fidelity it's pretty mediocre. Mountains look good because they are at distance, the actual texture fidelity is pretty awful on the rocks. Also there is a lot of cover up for what the engine cannot do and console limitations.
Also, technically, there is nothing new in the engine, not even SSAO support. The only feature worthy of 2011 is FXAA