Originally Posted by Peoples-Agent
This year it's been....
Brink - Released in a very very poor state.
Dead Island - Nicknamed Dev Island for a good reason
Rage - No need to say anything about this mess.
BF3 - To an extent it run's pretty well, but STILL it has some nasty issues.
Skyrim - Buggy as expected, when people find a work around themselves with the 4GB memory
patch, Bethesda release an update which prevents it from working. Good job!
Batman Arkham City - No DX11 working, 5 activation DRM Securom limit. May even be Securom to blame for poor performance.
Assassin's Creed Revelations - Surely they can't get this wrong, it's the same game as Brotherhood with just new textures and story.
I am actually looking forward to the new Xbox now.
On the PC you get the same game that the consoles are running in higher resolution with better framerate. The PC is not a fixed platform like consoles. QA testing builds is for more complicated so more bugs is just a reality of the PC platform. Games written for PC will always be buggier than games for consoles which have a fixed platform.
On PC I try to avoid rushing out and buying games on day 1. Even if you pre-order it pays to wait a few week for the patches to hit before you start playing. In a season with so many releases it's easy to do.