Originally Posted by RobotMarvin
Unfortunately I only have one TFT here, so I can't test with a two screen setup. By the way, I knew the other thread and the bug report but as you can see for yourself, there is nothing in there that comes even close to a solution unfortunately. The original reporter's static tear line is the same thing I am seeing, basically.
Hopefully there is an official word coming from the nvidia devs in here, please? :-)
I am the original reporter
I pointed this thread to you in a hope that if we bring enough attention to the problem a solution might be found.