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Old 12-11-11, 07:10 PM   #78
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Join Date: Apr 2007
Location: You were sayin'
Posts: 290
Default Re: nVidia's 28nm Kepler expected to hit stores in late 2011?

Bullet is on the scene since end 2008, although its not so widespread yet (3dmark2011, Gta4, Lanoire, Maxpayne3 and few more), but its at least 1000x more efficient then any physx 2.x.x *cough crap cough* code. Even Physx 3.x.x is questionable at its best.

As for the rest, imo its still irrelevant and poor gimmick to spend more money. True 3d will be when you dont need glasses for it - let display do 3d and gpu for what its meant to do render polygons, post process, etc instead of wasting extra cycles for this "3D".
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