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Old 03-14-12, 06:32 PM   #3
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Location: Moscow, Russian Federation
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Default Re: Major FPS drop in Unigine Heaven (native linux binary) under dual-monitor Xineram

Bumping up this report after re-testing with latest drivers ([s]295.17 <- it was typo[/s] 295.20). It seems that using GL_ARB_map_buffer_range in Xinerama setups still causes noticeable performance regression. Had this bug report been ever considered/took into account by nVIDIA devs?

P.S. And as a side note: looks like that current implementation of GL_ARB_map_buffer_range as it is available in linux nVIDIA drivers is pretty slow by itself, quick tests show that accessing framebuffer through FBOs (GL_ARB_pixel_buffer_object) or even using simple glReadPixels/dlDrawPixels seems to be much faster than using dynamic buffers access through GL_ARB_map_buffer_range. It's a show-stopper thing for any modern linux game (OilRush, for example) as it reduces the possible max FPS drastically.

Last edited by lexa2; 03-14-12 at 07:38 PM. Reason: Typo correction.
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