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Old 01-03-04, 09:00 PM   #6
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Join Date: Aug 2002
Location: Australia
Posts: 1,177

I see this demo is on file planet now. With the latest nV drivers, this game now runs fine. It must be run in 32bit color modes, or all the pixel shader effects are disabled. I played the tutorial and the two demo levels and had loads of fun. I think there is a bug in the ragdoll physics code because the dead bodies can slow the game something shocking. I tested this by picking up a bunch of corpses and throwing them back on the ground a few meters away causing frame rate to rise from something like 8fps to 30fps (using FRAPS). Definately worth a look if you ever enjoyed XCom or Jagged Alliance. The game is an evolution of turn based (semi-real-time) tactical combat, but this particular game has almost fully destructable environments, dynamic light and shadow and physics simulation. It is quite impressive to man a heavy machine gun and chew through a building with it.
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